Step 1: Initiate the Blitting
In this tutorial, we will be blitting Memo To Leon from Resident Evil 2. To begin, store the entire memo in Text. It may be copied from below. Remember to include the quotation marks.
"To Leon S. Kennedy,
Congratulations on your assignment to the Raccoon City
police department. We all look forward to having you as
part of our team and promise to take good care of you.
Welcome aboard!"
Congratulations on your assignment to the Raccoon City
police department. We all look forward to having you as
part of our team and promise to take good care of you.
Welcome aboard!"
Next, position the Blitter object at the desired x,y co-ordinates of the first character. These can be any, but for this tutorial we will use 90,120. This will centre the memo nicely.

We must store this initial X co-oridante so the Blitter can be returned here at line breaks. Do so in X Margin.
If you retrieve it from the actual X position of Blitter, as opposed to just typing 90, then there is less code to change if you want to change the initial position.
The CurrentPosition value will later determine which character from Text is blitted. String character positions are 0 indexed, meaning the first character is number 0.
- Start of Frame
: Set Text to "Leon S. Kennedy....."
: Set position at (90,120)
: Set X Margin to X( "
" )
: Set CurrentPosition to 0

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