OVERVIEW:
Creation
Movement
A fast loop called Gravity runs 10 times every frame, forcing each Enemy to the ground surface.
Skins
Pressing 1, 2 or 3 will create an Enemy object with a predefined skin. These being Generic 1, Generic 2 and Cop respectively
ALTERABLE VALUES/STRINGS:
| Alterable Value | Default | Description |
|---|---|---|
| X Float | 0 | The floating point X position of the Enemy. |
| X Speed | 0 | The amount of pixels the Enemy will move per fame. |
| Skin | 0 | This value determines which skin our Enemy will display. |
| Alterable Strings | Default | Description |
|---|---|---|
| Direction | "Right" | The The direction the Enemy will face and walk. |
3