Step 1: Create Wing Objects

First, we must create a Left Wing and Right Wing object for each Enemy. At the start of the frame, we run a fast loop as many times as there are Enemy objects. Each loop will create both wing objects. It doesn't matter at which co-ordinates because we will position them later.
NObjects( "Enemy" ) retrieves the total number of Enemy objects. You may either type the expression directly, or it can be generated for you by clicking Retrieve data from an object, right clicking the Enemy object, selecting Count and then Number of objects.
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